There are a number of different locales, and the game requires you to move back-and-forth between them rather frequently. Controls are as simple as possible: you simply tap to move or interact with different on-screen elements. Picking up right where the previous title left off, the game starts out with a sizable cutscene, putting you in control of Hector with no items in his possession. Hector immediately calls to mind the Sam & Max franchise that Telltale previously revived this is similarly a point-and-click adventure, featuring the same kind of smart writing and bawdy humor that may be best appreciated by teenagers and young adults. This version is for the iPad, and there is a separate iPhone/iPod touch title for $5. Hector Ep2 HD – Senseless Acts of Justice ($15/$7, version 1.0) is Telltale Games’ second game in the Hector: Badge of Carnage trilogy we profiled the first chapter a few months ago. Hector Ep2 HD – Senseless Acts of Justice For the $2 asking price, it’s worthy of a recommendation despite its lack of universal iOS support and music, but we’d love to see those features added. With so many levels, and the ability to get up to three stars on each, this game will keep players busy for awhile. There are also sound effects for the bombs and their controls that add to the experience. While there’s no music, occasional construction site noises-pipes clinking against each other, or hammering sounds-are present in each of the levels. This actually adds to the gameplay too, because bombs can be placed on any side of the beams, which affects the direction in which they fall-a really impressive combination of graphics engine and gameplay. Zooming in and out uses a pinching gesture. Each level can be viewed from almost any angle above the ground, with the camera simply following your finger as it moves across the screen. What we liked most about Demolition Master was the 3-D world it’s set in. The first few levels offer a tutorial on controls that wouldn’t otherwise be immediately clear, and the physics-based puzzles certainly get harder as the levels progress. In addition, extra stars are granted on each level for hitting certain items on the ground and getting the whole formation not just down, but below a certain height. You’re at a construction site, and have to take down the wood, concrete, and steel structures using four kind of explosives. (Note: This review was updated after initial publication to note and reward the HD version’s universal iOS support.)Įach of the 70 levels-spread across London, Paris, New York, and a bonus world only accessible when you “Like” the game on Facebook-presents you with the same basic task. As a universal game for $3, Contre Jour HD merits an unmitigated A rating and our high recommendation.* We’re very intrigued by the prospect of additional content, and can’t wait to see what Chillingo has in store for the future. Recalling Jon Brion’s soundtrack for Eternal Sunshine of the Spotless Mind, David Ari Leon’s score is so hauntingly moody as to be beautiful and depressing at the same time the charmingly monstrous character, background, and object artwork all feels like a dark-roasted blend of Cut the Rope’s and World of Goo’s best elements. So too do the aesthetics, which show the sort of polish that would have been remarkable if World of Goo hadn’t previously gone even further in both visuals and audio. Contre Jour HD’s first strong point is the initial collection of 60 levels, which span “Monsters,” “The Night,” and “Machine” worlds-at least one more world is promised-and already provide more than enough puzzle content to justify the $3 asking price.
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